
This book is a collection of my bidding systems. I have been studying forcing
club systems since reading Good, Better, Best by Jan Eric Larsson, whose
simulations show that forcing club systems tend to outperform other systems.
I believe opening 1♣ for all strong hands is a superior treatment.
Strawberry Polish Club is a BTU-flavored Polish Club largely based on Polish
Club 2020: Expert. Polish Club serves as a gateway to the world of forcing
clubs. It is 5-card major. Its main opening range is 12–17. Sharing these
properties, it has similar bidding structure to 2/1, the lingua franca of modern
bridge.
Blueberry Cottontail Club is a modernized mix of Blue Club and Cottontail Club
along with new ideas from BTU. It is a 4-card major strong club system with a
moderately strong notrump. It is highly experimental and subject to change
without notice.
- HCP: the well-known Milton Work’s 4321 count
- Total points: HCP + distribution points (void = 3, singleton = 2, doubleton
= 1, subtract 1 for each short suit with HCP)
- Zar: 6-4-2-1 + Zar distribution points (a + b + a - d, where the
letters are the number of cards from the longest to the shortest suit)
- Fifths:
4.0–2.8–1.8–1.0–0.4, adjusted HCP for notrump contracts especially 3NT
- BUM-RAP: 4.5–3–1.5–0.75–0.25, adjusted HCP for suit contracts
- NLTC: Count 1.5–1.0–0.5 losers for each missing AKQ
NLTC is a good single hand evaluator but not very additive. It suits preemptive
initial actions but not for showing supports. I wrote a blog article on
that topic.
I evaluate stopper quality as GIB does.
- Partial stop: length + HCP = 4
- Likely stop: length + HCP = 5
- Stop: A, QJx, or length + HCP at least 7
- Two stops: length + HCP at least 8
I used to collate my system notes in BML. It is a powerful tool for
typesetting multi-layered bidding structures. However, I also yearn
interconnectivity in Markdown. Markdown has hyperlinks. I can break down my
systems into reusable chapters and then link them together.
The below are my legacy system notes built with BML. I keep them here for now
because I have not yet fully covered them in this book. I will eventually
remove them when the migration is complete.
Our Polish Club opening contains minimum clubs like Polish Club 2020: Expert.
I adjust the 1♦ opening to contain 18–20 unbalanced diamonds with no 4-card
major. This method makes 1♣-1♦-3m limited enough (21–23) for their level.
- | |
1♣! | F, Polish Club: - 12–14, 2–4♠, 2–4♥, 2–4♦, 2–4♣
- 12–17, 5+♣ or 4414
- 18+, not suitable for 1♦
|
1♦ | 12–20, 5+♦ or 4♦(441). If 18+: UNBAL, 0–3 ♠, 0–3 ♥. |
1♥ | 12–17, 5+♥ |
1♠ | 12–17, 5+♠ |
1NT | 15–17, 2–4♠, 2–4♥, 2–6♦, 2–6♣ |
2♣! | PRE, 4+♠, 4+♥, not 44(32) if VUL |
2♦! | PRE, 6+M |
2M! | PRE, 5=#, 4+m |
2NT! | UNT, 5+♦, 5+♣ |
3X | PRE, 7+# |
3NT! | Gambling, SOL 7+m, 0–1 outside A/K |
4♣! | PRE, S-SOL 8+M, 0–1 outside A/K |
4♦! | PRE, SOL 8+M, no outside A/K |
4M | PRE, 8+# |
4NT! | UNT, 6+♦, 6+♣ |
- 12–14: 1♣-1♦-1M
- 15–17: 1NT
- 18–20: 1♣-1♦-1NT
- 21–23: 1♣-1♦-2♦
- 24+: 1♣-1♦-2NT
This Polish Club has 3 variants:
- 12–14, 2–4♠, 2–4♥, 2–4♦, 2–4♣
- 12–17, 5+♣ or 4414
- 18+, not suitable for 1♦
Note that 2♣ is no longer natural since Polish Club 2020: Expert. 1♣ takes
care of all ♣-suited hands.
I move invitational hands out of 1♣-1♦ relay to make it non-forcing. I believe
this method is more resilient to interference.
1♣- | Quasi-NAT or 18+ |
1♦! | NF ART NEG, 0–9 |
1♥ | F, 7+, 4+♥ |
1♠ | F, 7+, 4+♠ |
1NT | BAL CONST, 8–10, 2–3♠, 2–3♥, 2–5♦, 2–5♣ |
2♣ | FG, 5+♣ |
2♦ | FG, 5+♦ |
2♥! | P/C, 7–9, 4+♥, 5+♠ |
2♠! | INV, 10–11, 0–3♠, 0–3♥, 2–5♦, 2–5♣ |
2NT! | FG, 2–3♠, 2–3♥, 3–4♦, 3–4♣ |
3♣ | INV, 9–11, 6+♣ |
3♦ | INV, 9–11, 6+♦ |
3M | PRE, 3–6, 7+# |
3NT | 12–15, 33(43) |
4♣! | PRE, S-SOL 8+M, 0–1 outside A/K |
4♦! | PRE, SOL 8+M, no outside A/K |
4M | PRE, 8+# |
Game-forcing responses degenerate to corresponding invitations.
P-1♣- | Quasi-NAT or 18+ |
2♣ | INV, 5+♣, 0–3♠, 0–3♥ |
2♦ | INV, 5+♦, 0–3♠, 0–3♥ |
2♠! | UNBAL INV, 0–3♠, 0–3♥, 4–5♦, 4–5♣ |
2NT | BAL INV, 2–3♠, 2–3♥, 2–5♦, 2–5♣ |
In our version of Polish Club, the 1♦ relay denies invitational values. This
relay contains weak hands without another suitable bid.
Strength | Distribution |
0–6 | Any |
7–9 | 0–3♠, 0–3♥ |
We swap the 2♦ and 2NT responses for better constructiveness by courtesy of
Ting-Yu Ye (TpKotoba).
1♣-1♦- | 0–9 |
P | BAL MIN, 4=♦ |
1♥ | F, 12–19, 4+♥ or BAL MIN 3=♥ |
1♠ | F, 12–19, 4+♠ |
1NT | BAL, 18–20, 2–4♠, 2–4♥, 2–6♦, 2–6♣ |
2♣ | NF, 12–20, UNBAL 5+♣ |
2♦! | NF, 21–23, 1–4♠, 1–4♥, 0–5♦, 0–5♣ |
2♥ | FG, 20–23, 5+♥ |
2♠ | FG, 20–23, 5+♠ |
2NT | FG, 24+ |
3♣ | FG, 21–23, 6+♣ |
3♦ | FG, 21–23, 6+♦ |
3♥! | SPL, 21–23, 40(54) |
3♠! | SPL, 21–23, 04(54) |
3NT! | Gambling, SOL 7+♣, likely stops in two side suits |
Given that Polish Club is a 5-card major system, the major suit left in 1♣-1♦-1M
gets longer when stronger.
Strength | Length |
12–14 | 4=# or occasional UNBAL 3=# |
15–17 | 4=# or occasional 5+# 6+♣ |
18–19 | 5+# or UNBAL 4=# |
I reuse 2NT for the most pesky hands in the range of 1♣-1♦.
1♣-1♦-1M- | 12–19, usually 4+M |
1NT | BAL, 5–7, 1–3M |
2M | NF, 4–6, 4–5# or UNBAL 3=# |
2NT! | UNT, 7–9, usually 5+♦ 5+♣ |
3♣ | MAX, 7–9, 6+♣ |
3♦ | MAX, 7–9, 6+♦ |
3M | NF, 4–6, 5+# |
1♣-1♦-1♥- | 12–19, usually 4+♥ |
1♠ | NF, 4–6, 4+♠ |
2♠ | NF, 4–6, 6+♠ |
1♣-1♦-1♠- | 12–19, usually 4+♠ |
2♥ | NF, 4–6, 5+♥ |
1♣-1♦-1NT- | BAL 18–20 |
2♣! | STAY, Garbage STAY, or INV 5=♠ |
2♦! | TRF, 5+♥ |
2♥! | TRF, 5+♠ |
2♠! | Minor suit Multi/STAY, 6+m or FG 4+♦ 4+♣ |
2♠-2NT | 1–3♦, 1–3♣ |
2♠-3♣! | 4+♦ |
2♠-3♦! | 4+♣ |
2NT | NAT INV |
3♣ | INV, 6+♣ |
3♦ | INV, 6+♦ |
3♥! | INV, 5+♠, 5+♥ |
3♠! | Choice of games, 5+♠, 5+♥ |
4♣! | Gerber BW |
4♦! | Texas TRF, 6+♥ |
4♥! | Texas TRF, 6+♠ |
The 2♣ rebid is wide, but worry not. Lebensohl fits in this reverse-like
auction.
1♣-1♦-2♣- | 12–20, UNBAL 5+♣ |
2♦ | NF, 5–9, 6+♦ |
2♥ | NF, 4–6, 5+♥ |
2♠ | NF, 4–6, 5+♠ |
2NT! | LEB, 5–7, 3+♣ or 7+♦ |
3♣ | NF, 7–9, 4+♣ |
3♦ | NF, 7–9, 7+♦ |
The 2♦ rebid shows a nearly balanced hand with 21–23 HCP. If you can force
to game, bid as if partner opened a natural 2NT. Otherwise, try to sign off at
the 2-level.
1♣-1♦-2♦- | 21–23, 1–4♠, 1–4♥ |
P | To play, usually 5+♦ |
2♥ | NF, 4+♥ |
2♠ | NF, 4+♠ |
2NT | S/O |
3♣! | FG, STAY |
3♦! | TRF, 5+♥ |
3♥! | TRF, 5+♠ |
3♠! | Minor suit Multi/STAY, 6+m or FG 4+♦ 4+♣ |
3NT | S/O |
Opener forces to game single-handedly by rebidding 2NT. The shape of such a
strong hand is predominantly balanced. I would treat it as a strong notrump
that allows 5-card major.
1♣-1♦-2NT- | 24+ |
3♣! | Muppet STAY, 3+M |
3♦! | Muppet TRF, 5+♥ |
3♥! | TRF, 5+♠ |
3NT | S/O |
4♣! | Gerber BW |
4♦! | Choice of games, 5+♠, 5+♥ |
4♥! | !SPL, 0–1♥, 2–3♠, 4–5♦, 4–5♣ |
4♠! | !SPL, 0–1♠, 2–3♥, 4–5♦, 4–5♣ |
4NT | QUANT INV to 6NT |
Muppet Stayman is an ambitious convention that tries to find both 5-3 and 4-4
major fits. It swaps 3♥ and 3NT steps from Puppet Stayman to find 3-5 spades.
Note that responder rebids 3♠ to deny spades. This gadget, similar to
Smolen, lets opener declare.
1♣-1♦; 2NT-3♣- | Muppet STAY |
3♦! | (R), 4=M |
3♥! | NEG, 0–3♠, 0–3♥ |
3♥-3♠! | (R), 0–4♠ |
3♥-3NT! | TRF, 5+♠ |
3♠ | 5+♠ |
3NT! | TRF, 5+♥ |
Muppet Stayman also affects transfer to hearts to find 4-4 spade fit. Again,
responder rebids 3♠ to deny spades.
Opener can reject the transfer with 3NT. Such entitlement is why I choose
Muppet over Romex. Romex Stayman allows a garbage variant, but it is not very
useful here because the auction is already game-forcing.
1♣-1♦; 2NT-3♦- | Muppet TRF |
3♥ | 2+♥ |
3♥-3♠! | (R), 0–3♠ |
3♥-3NT! | TRF, 4+♠ |
3♠ | 5+♠ |
3NT | 0–1♥, 0–4♠ |
The positive responses 1♣-1♥♠ show 7+ points and 4+ cards. They are as natural
as in a natural bidding system. We also use conventions from 2/1, a ubiquitous
5-card major system.
Odwrotka 1♣-1M-2♦ is a fit reverse showing a game-forcing 3+ card support. The
jump reverse of the other major shows a game-forcing minor two suiter to
alleviate the burden on 2NT.
1♣-1♥- | 7+, 4+♥ |
1♠ | F, 4+♠ |
1NT | BAL 12–14, 2–3♠, 2–3♥ |
2♣ | UNBAL, 12–17, 5+♣, 0–3♠, 0–3♥ |
2♦! | FG, 3+♥ |
2♥ | MIN, 12–14, 4=♥ |
2♠! | FG, 5+♦, 5+♣ |
2NT | FG, 2–3♠, 1–2♥, 3–5♦, 3–5♣ |
3♣ | FG, 6+♣ |
3♦ | FG, 6+♦ |
3♥ | INV, 15–17, 4+♥ |
3♠! | SPL, 0–1♠, 4+♥ |
3NT | SOL 7+♣, partial stops in ♠ and ♦ |
4♣! | SPL, 0–1♣, 4+♥ |
4♦! | SPL, 0–1♦, 4+♥ |
1♣-1♠- | 7+, 4+♠ |
1NT | BAL 12–14, 2–3♠, 2–3♥ |
2♣ | UNBAL, 12–17, 5+♣, 0–3♠, 0–3♥ |
2♦! | FG, 3+♠ |
2♥ | FG, 5+♥ |
2♠! | MIN, 12–14, 4=♠ |
2NT | FG, 0–2♠, 2–4♥, 2–5♦, 2–5♣ |
3♣ | FG, 6+♣ |
3♦ | FG, 6+♦ |
3♥! | FG, 5+♦, 5+♣ |
3♠ | INV, 15–17, 4+♠ |
3NT | SOL 7+♣, partial stops in ♥ and ♦ |
4♣! | SPL, 0–1♣, 4+♠ |
4♦! | SPL, 0–1♦, 4+♠ |
4♥! | SPL, 0–1♥, 4+♠ |
We use BTU-style 3-way checkback to an XYZ auction. There are 3 artificial
relays in the 3-way checkback:
- 2♣: several variants:
- to play 2X
- strongly shaped invitation
- balanced invitation or choice of games
- 2♦: game-forcing checkback, usually a choice of games
- 2NT: transfer to clubs
As a corollary, natural 2X are wide-range invitations and 3X become slam tries.
In this particular case of BTU checkback, opener can pass 1♣-1♥; 1♠-2♣ with
minimum long clubs. Otherwise, BTU checkback is forcing.
1♣-1♥-1♠- | F, 4+♠ |
1NT | MIN, 7–10, 0–3♠, 4–5♥ |
2♣! | BTU CB, NF |
2♦! | FG CB |
2♥ | INV, 5+♥ |
2♠ | INV, 4+♠ |
2NT | TRF, PRE or FG, 6+♣ |
3♣ | S/T, 5+♣, 5+♥ |
3♦ | S/T, 5+♦, 5+♥ |
3♥ | S/T, 6+♥ |
3♠ | S/T, 4+♠ |
3NT | 12–15, 0–3♠, 4=♥, 0–5♦, 0–5♣ |
1♣-1♥; 1♠-1NT- | NAT MIN |
2♣ | NF, 12–15, 5+♣ |
2♦! | 4SF1, INV+, 0–2♥ |
2♥ | INV, 3=♥ |
2♠ | FG, 5+♠ |
2NT | INV, 16–17, 0–2♥ |
3♣ | FG, 6+♣ |
3♦ | FG, 6+♦ |
3♥ | FG, 5+♠, 3=♥ |
1♣-1♥; 1♠-2♣- | BTU CB |
P | S/O, 12–13, 6+♣ |
2♦! | MIN, 12–15 |
2♥ | INV, 3=♥ |
2♠ | FG, 5+♠, 0–2♥ |
2NT | FG, 4=♠ |
3♣ | INV, 16–17, 5+♣, 0–2♥ |
3♦ | FG, 5+♦ |
3♥ | FG, 5+♠, 3=♥ |
3♠! | FG, 5+♣, 4=♠, 0–2♥ |
3NT | Mild S/T, 21–23, 4=♠ |
1♣-1♥; 1♠-2♣; 2♦- | MIN, 12–15 |
P | MIN, 5+♦ |
2♥ | UNBAL MIN, 5+♥ |
2♠ | MIN, 4+♠ |
2NT | BAL INV |
3♣ | INV, 6+♣ |
3♦ | INV, 6+♦ |
3♥ | INV, S-SOL 6+♥ |
3♠ | INV, 4+♠, 5+♥ |
1♣-1♥-1NT- | BAL 12–14 |
2♣! | BTU CB, F1 |
2♣-2♦! | P/C |
2♣-2♥ | MAX, 3=♥ |
2♦! | FG CB |
2♥ | INV, 5+♥ |
2♠ | INV, 4+♠ |
2NT | TRF, PRE or FG, 6+♣ |
3♣ | S/T, 5+♣, 5+♥ |
3♦ | S/T, 5+♦, 5+♥ |
3♥ | S/T, 6+♥ |
3♠! | SPL, 0–1♠, 6+♥ |
3N | 12–15, 4=♥ |
4♣! | SPL, 0–1♣, 6+♥ |
4♦! | SPL, 0–1♦, 6+♥ |
1♣-1♥; 1NT-2♣; 2♦- | BAL 12–14, P/C |
2♥ | S/O, 5+♥ |
2♠ | INV, 4+♠, 6+♥ |
2NT | BAL INV |
3♣ | INV, 6+♣ |
3♦ | INV, 6+♦ |
3♥ | INV, S-SOL 6+♥ |
3NT | Choice of games, 5♥(332) |
1♣-1♠-1NT- | BAL 12–14 |
2♣! | BTU CB, F1 |
2♣-2♦! | P/C |
2♣-2♥ | MAX, 4=♥ |
2♣-2♠ | MAX, 3=♠ |
2♦! | FG CB |
2♥ | INV, 4+♥, 5+♠ |
2♠ | INV, 5+♠ |
2NT | TRF, PRE or FG, 6+♣ |
3♣ | S/T, 5+♣, 5+♠ |
3♦ | S/T, 5+♦, 5+♠ |
3♥ | S/T, 5+♥, 5+♠ |
3♠ | S/T, 6+♠ |
3NT | 12–15, 4=♠ |
4♣! | SPL, 0–1♣, 6+♠ |
4♦! | SPL, 0–1♦, 6+♠ |
4♥! | SPL, 0–1♥, 6+♠ |
1♣-1♠; 1NT-2♣; 2♦- | BAL 12–14, P/C |
2♥ | INV, 5+♥, 5+♠ |
2♠ | S/O, 5+♠ |
2NT | BAL INV |
3♣ | INV, 6+♣ |
3♦ | INV, 6+♦ |
3♥ | INV, 4+♥, 6+♠ |
3♠ | INV, S-SOL 6+♠ |
3NT | Choice of games, 5♠(332) |
We use the relay structure in Polish Club 2020: Expert. The 2♥ response to
Odwrotka is a slam try with 11+ HCP or a certain fit and <= 8.0 NLTC. The
relay structure generally lets the strong opener declare notrump.
1♣-1M-2♦- | FG, 3+M |
2♥! | S/T (R), 11+ |
2♥-2♠! | (R) |
2♥-2NT | Probably (4333) |
2♠! | NEG, 7–10, 4=M |
2♠-2NT! | Ask for a side suit, a 5-card minor or the other 4-card major |
2NT! | MIN, 7–10, 5=M, not BAL |
2NT-3♣! | Ask for the side suit |
3♣ | Mild S/T, 9–11, 5+♣, 4=M |
3♦ | Mild S/T, 9–11, 5+♦, 4=M |
3M! | MIN, 7–10, BAL 5=M |
3oM! | SPL, 7–10, 0–1#, 6+M |
3NT | MIN, 7–10, 6+M |
4♣! | SPL, 7–10, 0–1♣, 6+M |
4♦! | SPL, 7–10, 0–1♦, 6+M |
Relay systems can be cryptic! I am summing up why we arrange the steps in this
way.
- 2♥: The lowest step layers strong hands. We can repeat the whole
structure inside. This step follows the logic of (reverse) Lebensohl.
- 2♠: The second step holds the possibility of a misfit, 4 cards. We
need space to explore games in the other strains.
- 2NT: Unbalanced fit! Opener never settles in 3NT. Feel free to bid
notrump.
- 3M: Balanced fit! Give opener a chance to declare 3NT with a flat hand.
- 3m: Take some hands out of the nebulous 2♠. These hands suggests a
minor suit slam.
- Others: These Splinter-level steps are made for big fits.
1♣-1M; 2♦-2♥; 2♠- | (R) |
2NT | 4=M |
2NT-3♣! | Ask for a side suit |
3♣ | 4+♣, 5=M |
3♦ | 4+♦, 5=M |
3oM | 4+#, 5=M |
3M! | BAL 5=M |
3NT! | 6+M |
4♣! | SPL, 0–1♣, 6+M |
4♦! | SPL, 0–1♦, 6+M |
1♣-1M; 2♦-2♥; 2♠-2NT; 3♣- | Ask for a side suit |
3X | 4+# |
3M! | 4+♣ |
3NT | 4M(333) |
I group these suitless positive responses together for simplicity. These
responses deny 4-card majors and 6-card minors. I also list 1♣-3NT here as
reference because it takes precedence over 1♣-2NT.
1♣- | Strength | Distribution |
1NT | 8–10 | 2–3♠, 2–3♥, 2–5♦, 2–5♣ |
2♠! | 10–11 | 0–3♠, 0–3♥, 2–5♦, 2–5♣ |
2NT | 12+ | 2–3♠, 2–3♥, 3–4♦, 3–4♣ |
3NT | 12–15 | 33(43) |
I make 2♣ and 2NT weaker than in Polish Club 2020: Expert to be more
descriptive and passable.
1♣-1NT- | BAL 8–10 |
2♣ | S/O, 12–14, 6+♣ |
2♦ | S/T, 18+, 4+♦ |
2M | S/T, 18+, 5+# |
2NT | INV, 14–15 |
3♣ | S/T, 18+, 5+♣ |
3♦ | S/T, 18+, 6+♦ |
3M | S/T, 18+, 7+# |
3NT | S/O, 16+ |
4♣♦ | S/T, SOL 7+# |
I move unbalanced invitations here from 1♣-1♦. Opener declares notrump anyway,
so 1♣-2♠ need not be balanced.
1♣-2♠- | INV 10–11 |
2NT | S/O, 12–13 |
3♣ | S/O, 12–13, 6+♣ |
3♦! | S/T, 18+, 0–4♠, 0–4♥ |
3M | S/T, 18+, 5+# |
3NT | S/O |
4♣♦♥♠ | S/T, SOL 7+# |
P-1♣-2♠ only contains unbalanced hands of both minors. Hence, 3♦ becomes a
reasonable signoff.
P-1♣-2♠- | INV, 4–5♦, 4–5♣ |
3♦ | S/O, 12–13, 4+♦ |
Moving balanced game force from 3NT to 2NT was a brilliant idea from
Polish Club 2005. It is difficult to search for a major suit slam after
1♣-3NT. Therefore, 1♣-3NT is restricted to a flat minimum game force.
I make 1♣-2NT-3NT highly descriptive here to help slam exploration. This method
makes 3♣♦ inclusive like relays.
1♣-2NT- | BAL FG |
3♣ | 5+♣ |
3♦! | 0–4♣ |
3M | S/T, 5+# |
3NT | S/T, 15–17, 4414 |
4♣♦♥♠ | S/T, SOL 7+# |
P-1♣-2NT degenerates to a balanced invitation, which is in turn similar to
unpassed 1♣-2♠. I import continuations from 1♣-2♠ as a natural consequence.
P-1♣-2NT- | BAL INV |
3♣ | S/O, 12–13, 6+♣ |
3♦! | S/T, 18+, 0–4♠, 0–4♥ |
3M | S/T, 18+, 5+# |
3NT | S/O |
4♣♦♥♠ | S/T, SOL 7+# |
The positive responses 2♣♦ show a longest suit with 5+ cards. They are
game-forcing by unpassed hand like 2/1. This method helps finding minor suit
slams. I spell out the minor suits because there is a subtle difference between
them. Finding a big fit in clubs is easier because opener can have minimum long
clubs.
Opener reverses with extra values to utilize higher steps to send information.
This avoids an awkward situation Bridge World calls “two temporizers and zero
describers.” Deviating from Polish Club 2020: Expert, I define 1♣-2♣♦-2♦♥♠ as
reverses. This bidding structure separates 15–17 from 12–14 with a 4-card
major. I believe this treatment helps finding the best contract. When we only
have a game, we want to play in a major suit despite of a better minor fit.
However, we play the best fit in a slam to maximize our chances, especially at
IMPs.
1♣-2♣- | FG, 5+♣ |
2♦! | S/T (R), 15+, 4+♣ |
2♥ | S/T, 15+, 4+♥ |
2♠ | S/T, 15+, 4+♠ |
2NT | Nearly BAL, 12–14 or 18+ |
3♣ | NAT, 12–14 or 18+, 4+♣ |
3♦ | S/T, 18+, 6+♦ |
3♥ | S/T, 18+, 6+♥ |
3♠ | S/T, 18+, 6+♠ |
3NT | NAT, 12–14, 3343 |
1♣-2♦- | FG, 5+♦ |
2♥ | S/T, 15+, 4+♥ |
2♠ | S/T, 15+, 4+♠ |
2NT | Nearly BAL, 12–14 or 18+ |
3♣ | NAT, 12–14 or 18+, 5+♣ |
3♦ | S/T, 15+, 4+♦ |
3♥ | S/T, 18+, 6+♥ |
3♠ | S/T, 18+, 6+♠ |
3NT! | S/T, 15–17, 5+♣ |
I make 1♣-2♦-3NT so because otherwise it would be hard to show these hands.
Grouping 12–14 and 18+ together is usually OK because 18+ can explore slams
unilaterally.
P-1♣-2♣♦ reduce to natural invitations without a 4-card major. Opener hides
4-card majors in this case.
There is still an important difference between 2♣ and 2♦. Opener can always
sign off by passing 2♣ due to a sure 7-card club fit. This is not the case for
2♦.
P-1♣-2♣- | INV, 5+♣ |
2♦ | S/T, 4+♦ |
2♥ | S/T, 5+♥ |
2♠ | S/T, 5+♠ |
2NT | BAL S/T |
3♣ | S/T, 4+♣ |
3♦ | S/T, 6+♦ |
3♥ | S/T, 7+♥ |
3♠ | S/T, 7+♠ |
P-1♣-2♦- | INV, 5+♦ |
2♥ | S/T, 5+♥ |
2♠ | S/T, 5+♠ |
2NT | To play |
3♣ | To play, 6+♣ |
3♦ | S/T, 3+♦ |
3♥ | S/T SPL, 0–1♥, 5+♣ |
3♠ | S/T SPL, 0–1♠, 5+♣ |
3NT | To play |
4♣ | S/T, S-SOL 6+♣ |
4♦ | S/T, UNBAL 4+♦ |
4♥ | S/T, SOL 7+♥ |
4♠ | S/T, SOL 7+♠ |
4NT | QUANT INV to 6NT |
Reverse Flannery 1♣-2♥ shows constructive 4+♥, 5+♠. This agreement makes all
4+♥ variants in 1♣-1♠ INV+ and benefits checkback thereafter.
1♣-2♥- | CONST, 4+♥, 5+♠ |
P, 2♠ | S/O |
2NT! | LEB |
3♣! | FG, 2+♠ |
3♦! | FG, 3+♥ |
3♥ | INV, 4+♥ |
3♠ | INV, 3+♠ |
3NT | S/O |
Opener’s rebids resemble BTU Ekren, but the rebids are more forcing because
- Minimum hands do not contain a 5-card major.
- Invitational hands are unbalanced.
1♣-2♥-2NT- | LEB |
3♣! | (R) |
3♦! | 3–4♣, 0–1♦, 54(xx) |
3♥ | 5+♥ |
3♠ | 6+♠ |
1♣-2♥-3♣- | FG, 2+♠ |
3♦! | 54(xx), at most partial stop in ♦ |
3♥ | 5+♥ |
3♠ | 6+♠ |
3NT | 54(xx), likely stop in ♦ |
1♣-2♥-3♦- | FG, 3+♥ |
3♥! | 54(xx), at most partial stop in ♦ |
3♠ | 6+♠ |
3NT | 54(xx), likely stop in ♦ |
This opening shows 4+♦ and usually 5+♦. It gets more unbalanced as the strength
increases.
Strength | Distribution |
12–14 | 5+♦ or 4♦(441) |
15–17 | UNBAL, 5+♦ or 4♦(441) |
18–20 | UNBAL, 5+♦, 0–3♠, 0–3♥ |
Unlike Polish Club 2020, I use standard (i.e. non-inverted) minor raises along
with mixed raises to maximize preemption. This method utilized the frequent 5th
diamond in the 1♦ opening.
Note that 1♦-2♣ is sometimes a phony suit. It is the only way to bid a
game-forcing hand with long diamonds and no side major suit.
1♦- | 12–20, 5+♦ or 4♦(441) |
1♥ | F, 4+♥, usually 6+ |
1♠ | F, 4+♠, usually 6+ |
1NT | NF, 6–10, 4+♣ |
2♣ | FG, 4+♣ or 4+♦ |
2♦ | NF, 6–10, 3+♦ |
2♥! | P/C, 7–9, 4+♥, 5+♠ |
2♠! | UNBAL INV, 4+♦ or 6+♣ |
2NT | BAL INV, 10–11 |
3♣! | CONST, 7–9, 4+♦ |
3♦ | PRE, 4–6, 4+♦ |
3♥! | FG SPL, 0–1♥, 0–3♠, 4+♦ |
3♠! | FG SPL, 0–1♠, 0–3♥, 4+♦ |
3NT | 12–15, 1–3♠, 1–3♥ |
Game forcing 2♣ becomes a natural invitation. Consequently, 2♠ is a limit raise
because it no longer takes care of clubs.
P-1♦- | 12–20, 5+♦ or 4♦(441) |
2♣ | INV, 5+♣, 0–3♠, 0–3♥ |
2♠! | LIM, 3+♦ |
The responses 1♦-1♥♠ show 4+ cards just like any 5-card major system. Responder
has 6+ points most of the time, but sometimes responder bids with a freaky hand,
especially with a long major suit and short diamonds.
1♦-1♥- | 4+♥ |
1♠ | 12–17, 4+♠, 5+♦ |
1NT | BAL 12–14, 5=♦ |
2♣ | 12–17, 4+♣, 5+♦ |
2♦ | 12–17, 6+♦ |
2♥ | 12–14, 4+♥ |
2♠! | ART REV, 15–17, 6+♦, 3=♥ |
2NT | 18–20, 0–2♥ |
3♣ | 15–17, 5+♣, 5+♦ |
3♦ | 15–17, 6+♦, 0–2♥ |
3♥ | INV, 15–17, 4+♥ |
3♠! | FG, 18–20, 3=♥ |
3NT | SOL 7+♦, partial stops in ♠ and ♣ |
1♦-1♠- | 4+♠ |
1NT | 12–14, 4–5♦ |
2♣ | 12–17, 4+♣ |
2♦ | 12–17, 6+♦ |
2♥! | REV, 15–17, 4+♥ or 6+♦ 3=♠ |
2♠ | 12–14, 4+♠ or 3451 |
2NT | 18–20, 0–2♠ |
3♣ | 15–17, 5+♣ |
3♦ | 15–17, 6+♦, 0–2♠ |
3♥! | FG, 18–20, 3=♠ |
3♠ | INV, 15–17, 4+♠ |
3NT | SOL 7+♦, partial stops in ♥ and ♣ |
We use BTU-style 3-way checkback to an XYZ auction. There are 3 artificial
relays in the 3-way checkback:
- 2♣: several variants:
- to play 2X
- strongly shaped invitation
- balanced invitation or choice of games
- 2♦: game-forcing checkback, usually a choice of games
- 2NT: transfer to clubs
As a corollary, natural 2X are wide-range invitations and 3X become slam tries.
1♦-1♥-1♠- | 12–17, 4+♠ |
1NT | MIN, 0–3♠, 4–5♥, 0–3♦ |
2♣! | BTU CB, F1 |
2♦! | FG CB |
2♥ | INV, 5+♥ |
2♠ | INV, 4+♠ |
2NT! | TRF, PRE or FG, 6+♣ |
3♣ | S/T, 5+♣, 5+♥ |
3♦ | S/T, 4+♦, 5+♥ |
3♥ | S/T, 6+♥ |
3♠ | S/T, 4+♠ |
1♦-1♥; 1♠-1NT | NAT MIN |
2♣ | NF, 4=♣ |
2♦ | NF, 6+♦ |
2♥ | INV, 3=♥ |
2♠ | INV, 5+♠, 6+♦ |
2NT | NAT INV |
3♣ | FG, 4=♣ |
3♦ | FG, 6+♦ |
3♥ | FG, 3=♥ |
1♦-1♥; 1♠-2♣ | BTU CB |
2♦ | MIN |
2♥ | MAX, 3=♥ |
2♠ | MAX, at most partial stop in ♣ |
2NT | MAX, likely stop in ♣ |
3♣ | MAX, 4054 |
3♦ | MAX, 6+♦ |
1♦-1♥; 1♠-2♣; 2♦- | MIN |
2♥ | S/O, UNBAL 5+♥ |
2♠ | S/O, 4+♠ |
2NT | BAL INV |
3♣ | INV, 6+♣ |
3♦ | INV, 4+♦ |
3♥ | INV, S-SOL 6+♥ |
3♠ | INV, 4+♠, 5+♥ |
1♦-1♥-1NT- | BAL MIN |
2♣! | BTU CB, F1 |
2♣-2♦ | P/C |
2♣-2♥ | MAX, 3=♥ |
2♦! | FG CB |
2♥ | INV, 5+♥ |
2♠ | INV, 4+♠ |
2NT! | TRF, PRE or FG, 6+♣ |
3♣ | S/T, 5+♣, 5+♥ |
3♦ | S/T, 4+♦, 5+♥ |
3♥ | S/T, 6+♥ |
3♠! | SPL, 0–1♠, 6+♥ |
4♣! | SPL, 0–1♣, 6+♥ |
4♦ | FG, 4+♦, 6+♥ |
1♦-1♥; 1NT-2♣; 2♦- | P/C |
2♥ | S/O, 5+♥ |
2♠ | INV, 4+♠, 6+♥ |
2NT | BAL INV |
3♣ | INV, 6+♣ |
3♦ | INV, 4+♦ |
3♥ | INV, S-SOL 6+♥ |
1♦-1♠-1NT- | BAL MIN |
2♣! | BTU CB, F1 |
2♣-2♦ | P/C |
2♣-2♥ | MAX, 4+♥ |
2♣-2♠ | MAX, 3=♠ |
2♦! | FG CB |
2♥ | INV, 4+♥, 5+♠ |
2♠ | INV, 5+♠ |
2NT | TRF, PRE or FG, 6+♣ |
3♣ | S/T, 5+♣, 5+♠ |
3♦ | S/T, 5+♦, 5+♠ |
3♥ | S/T, 5+♥, 5+♠ |
3♠ | S/T, 6+♠ |
3NT | 12–15, 4=♠ |
4♣! | SPL, 0–1♣, 6+♠ |
4♦ | FG, 4+♦, 6+♠ |
4♥! | SPL, 0–1♥, 6+♠ |
1♦-1♠; 1NT-2♣; 2♦- | P/C |
2♥ | MIN, 4+♥, 5+♠ |
2♠ | S/O, 5+♠ |
2NT | BAL INV |
3♣ | INV, 6+♣ |
3♦ | INV, 6+♦ |
3♥ | INV, 5+♥, 5+♠ |
3♠ | INV, S-SOL 6+♠ |
For a precise game try, we sacrifice 2NT as Lebensohl to park minimum hands.
1♦-1♥-2♠- | INV, 3=♥, 6+♦ |
2NT! | LEB, MIN |
3♣! | “4SFG”, ask for 3=♠ or stopper |
3♦ | FG, 2+♦ |
3♥ | FG, 6+♥ |
3♠ | FG, 6+♠ |
1♦-1♠-2♥- | INV, 4+♥ or 3=♠ 6+♦ |
2♠ | NF, 5+♠ |
2NT! | LEB, MIN |
2NT-3♣! | 4+♥ |
2NT-3♦ | 6+♦, 3=♠ |
3♣! | 4SFG |
3♣-3♦ | 6+♦, 3=♠ |
3♣-3♥ | 4+♥ |
3♦ | FG, 3+♦ |
3♥ | FG, 4+♥ |
3♠ | FG, 6+♠ |
The 2♣ response is considered 2/1 FG in this bidding system. It either is
natural or conceals a fit in diamonds.
1♦-2♣- | FG, 4+♣ or 4+♦ |
2♦ | MIN, 12–15, 5+♦ or (41)44 |
2♥ | S/T, 15–17, 4+♥ |
2♠ | S/T, 15–17, 4+♠ |
2NT | S/T, 14–17, 4441 |
3♣ | S/T, 15+, 4+♣ |
3♦ | S/T, 15+, 6+♦ |
3♥! | SPL, 12–14 or 18–20, 0–1♥, 0–3♠, 4+♣ |
3♠! | SPL, 12–14 or 18–20, 0–1♠, 0–3♥, 4+♣ |
3NT | MIN, 12–14, 4441 |
Like 1♣-2♥, 1♦-2♥ is Reverse Flannery. It shows constructive
4+♥, 5+♠.
1♦-2♥- | CONST, 4+♥, 5+♠ |
P, 2♠ | S/O |
2NT! | LEB |
3♣! | FG, 2+♠ |
3♦! | FG, 3+♥ |
3♥ | INV, 4+♥ |
3♠ | INV, 3+♠ |
3NT | S/O |
BTU Ekren + Lebensohl becomes even more useful after the 1♦ opening. When
opener wants to play 3m, they can have either long diamonds or a two suiter in
minor suits. Responder assumes a 5-5 two suiter first, and then opener can pass
or correct.
1♦-2♥-2NT- | LEB |
3♣ | 3–4♣, 0–1♦, 54(xx) |
3♦ | 2–4♦, 0–2♣, 54(xx) |
3♥ | 5+♥ |
3♠ | 6+♠ |
1♦-2♥-3♣- | FG, 2+♠ |
3♦! | 54(xx), at most partial stop in ♣ |
3♥ | 5+♥ |
3♠ | 6+♠ |
3NT | 54(xx), likely stop in ♣ |
1♦-2♥-3♦- | FG, 3+♥ |
3♥! | 54(xx), at most partial stop in ♣ |
3♠ | 6+♠ |
3NT | 54(xx), likely stop in ♣ |
The 1♦-2♠ response shows an unbalanced invitation weary of 2NT. It promises
either 4+♦ or 6+♣.
1♦-2♠- | UNBAL INV |
2NT! | P/C, MIN 0–1♣ |
3♣! | P/C, MIN 2–3♣ |
3♦! | P/C, MIN 4+♣ |
3♥! | FG, ask for ♠ stopper |
3♠! | FG, ask for ♥ stopper |
3NT | S/O |
Passed hand has 2♣ for a club invitation, so 2♠ reduces to a limit raise.
P-1♦-2♠- | LIM, 3+♦ |
2NT | MIN, 4=♦ |
3♦ | S/O, 5+♦ |
3♣♥♠ | FG, 3+# |
The major suit openings show 12–17 points and 5+ cards. I separate them into
two chapters due to subtle differences in their continuations.
Responses to 1♥ are similar to natural 2/1 along with reverse Bergen raises.
1♥- | 12–17, 5+♥ |
1♠ | F, 4+♠ |
1NT | NF, usually 7–11, 0–3♠, 0–3♥ |
2♣♦ | NAT FG |
2♥ | CONST, 3+♥ |
2♠! | UNBAL INV, 9–11: 3=♥ or 5+ 4+ in minors |
2NT! | FG, 4+♥ |
3♣! | INV, 4+♥ |
3♦! | CONST, 4+♥ |
3♥! | PRE, 4+♥ |
3♠! | FG SPL, 0–1♠, 4+♥ |
3NT! | Choice of games, 12–15, 33(43) |
4♣! | FG SPL, 0–1♣, 4+♥ |
4♦! | FG SPL, 0–1♦, 4+♥ |
4♥! | PRE, UNBAL 4+♥ |
P-1♥ reduces to a fairly natural system. We can keep using Stenberg
2NT because it assigns minimum hands to 3♣.
P-1♥- | 12–17, 5+♥ |
2♣♦ | INV, 5+# |
2♠! | UNBAL INV, 3=♥ |
2NT! | INV, 4+♥ |
3♣♦! | INV, 5+#, 4+♥ |
3♥! | CONST, 4+♥ |
As the opening is limited to 12–17, the reverses are not forcing. The reverses
show a maximum 5+ 5+ two suiter.
1♥-1♠- | 4+♠ |
1NT | BAL 12–14 |
2♣♦ | NF, 4+# |
2♥ | MIN, 12–14, 6+♥ |
2♠ | MIN, 12–14, 4+♠ |
2NT | BAL INV, 15–17 |
3♣♦ | INV, 15–17, 5+# |
3♥ | INV, 15–17, 6+♥ |
3♠ | INV, 15–17, 4+♠ |
3NT | To play |
4♣♦! | SPL, 0–1#, 4+♠ |
4♥♠ | To play |
BTU checkback is also in effect after 1♥-1♠-1NT, similar to 1♦-1M-1NT.
There are 3 artificial relays in the 3-way checkback:
- 2♣: several variants:
- to play 2X
- strongly shaped invitation
- balanced invitation or choice of games
- 2♦: game-forcing checkback, usually a choice of games
- 2NT: transfer to clubs
As a corollary, natural 2X are wide-range invitations and 3X become slam tries.
1♥-1♠-1NT- | BAL MIN |
2♣! | BTU CB, F1 |
2♣-2♦ | P/C |
2♣-2♥! | P/C, 4+♦ |
2♣-2♠! | MAX, 3=♠ |
2♦! | FG CB |
2♥ | INV, 2–3♥ |
2♠ | INV, 5+♠ |
2NT! | TRF, PRE or FG, 6+♣ |
3♣ | S/T, 5+♣, 5+♠ |
3♦ | S/T, 5+♦, 5+♠ |
3♥ | S/T, 3+♥ |
3♠ | S/T, 6+♠ |
1♥-1♠; 1NT-2♣; 2♦- | P/C |
2♥ | S/O, 2+♥ |
2♠ | S/O, 5+♠ |
2NT | BAL INV |
3♣ | INV, 6+♣ |
3♦ | INV, 6+♦ |
3♥ | STR INV, 3+♥ |
3♠ | INV, S-SOL 6+♠ |
Opener is free to pass 1♥-1NT with a balanced minimum. The best major fit at
1♥-1NT-P is balanced 5-3. Opener can judge when to pass quite safely.
The 2♣ rebid promises 3+♣ like Wbridge5 to ensure a safe courtesy raise.
1♥-1NT- | Usually 7–11, 0–3♠, 0–3♥ |
2♣ | NF, 3+♣ |
2♦ | NF, 4+♦ |
2♥ | MIN, 6+♥ |
2♠ | MAX, 4+♠ |
2NT | BAL MAX |
3♣♦ | MAX, 5+# |
3♥ | MAX, 6+♥ |
3♠ | MAX, 4+♠, 6+♥ |
As 1NT denies 4+♠, the 2♠ rebid must be artificial. The impossible 2♠ is a
forcing raise that is stronger than a courtesy raise.
1♥-1NT-2♣- | NF, 3+♣ |
2♦ | NF, 5+♦ |
2♥ | NF, usually 2–3♥ |
2♠! | STR INV, 4+♣ |
2NT | BAL INV |
3♣ | Mild INV, usually 5+♣ |
3♦ | INV, 6+♦ |
3♥ | INV, 3=♥ |
1♥-1NT-2♦- | NF, 4+♦ |
2♥ | NF, usually 2–3♥ |
2♠! | STR INV, 4+♦ |
2NT | BAL INV |
3♣ | INV, 6+♣ |
3♦ | Mild INV, 4+♦ |
3♥ | INV, 3=♥ |
Unpassed 2/1 is 100% game-forcing. Opener defaults to rebid 2♥. Opener’s
reverses promise extra strength.
1♥-2♣- | NAT FG |
2♦ | 4+♦ |
2♥ | MIN |
2♠ | MAX, 4+♠ |
2NT | BAL MAX |
3♣ | MAX, 4+♣ |
3♦ | MAX, 5+♦ |
3♥ | MAX, 6+♥ |
3♠! | MIN SPL, 0–1♠, 4+♣ |
3NT | MIN, 3532 |
1♥-2♦- | NAT FG |
2♥ | MIN |
2♠ | MAX, 4+♠ |
2NT | BAL MAX |
3♣ | MAX, 4+♣ |
3♦ | MAX, 4+♦ |
3♥ | MAX, 6+♥ |
3♠! | MIN SPL, 0–1♠, 4+♦ |
3NT | MIN, 3523 |
The invitational 1♥-2♠ is a multi-way bid. It has the following variants:
- Unbalanced 3=♥
- 5+ 4+ in minor suits, usually not 22(54)
With a minimum, opener tries to sign off at 3♣♦♥. Responder can also reevaluate
after opener’s rebid.
1♥-2♠- | UNBAL 9–11 |
2NT | MIN, 0–3♦, 0–3♣ |
3♣♦ | MIN, 4+# |
3♥ | MIN, S-SOL 6+♥ |
3♠! | FG, ask for ♠ stopper |
Thanks to this convention, 1♥-1NT becomes more balanced. Opener can judge more
precisely when to pass.
The principle of fast arrival should not apply to an unlimited Jacoby 2NT.
The weaker opener is, the more likely responder has something to say.
Therefore, we import responses from Stenberg AKA Swedish Jacoby 2NT.
1♥-2NT- | FG, 4+♥ |
3♣! | MIN |
3♦! | MAX, no SPL |
3♥! | MAX FRAG, 0–1♣ |
3♠! | MAX FRAG, 0–1♦ |
3NT! | MAX FRAG, 0–1♠ |
4♣ | MAX, 5+♣ |
4♦ | MAX, 5+♦ |
4♥! | MAX, 6+♥, 4+♠ |
1♥-2NT-3♣- | MIN |
3♦! | Ask for distribution |
3♥ | S/T |
3NT | BAL choice of games |
1♥-2NT; 3♣-3♦- | Ask for distribution |
3♥! | FRAG, 0–1♣ |
3♠! | FRAG, 0–1♦ |
3NT! | FRAG, 0–1♠ |
4♣ | 5+♣ |
4♦ | 5+♦ |
4♥ | Nearly BAL |
The major suit openings show 12–17 points and 5+ cards. I separate them into
two chapters due to subtle differences in their continuations.
- Unpassed 1♠-1NT is forcing.
- Maggie 1♠-2♣ is either a natural game force or a heart invitation.
- I recommend Monolo raises instead of Bergen raises. Preemptive raise is not
that useful since spades rank as the highest suit. Monolo was a bidding
system developed by Fei Chen (Doizi). Monolo raises pack mini-SPL in
3♣♦, leaving mixed+ raises at 3♥♠.
1♠- | 12–17, 5+♠ |
1NT | F, usually 7–11, 0–3♠ |
2♣! | NAT FG or INV 5–6♥ |
2♦ | FG, 4+♦ |
2♥ | FG, 5+♥ |
2♠ | CONST, 3+♠ |
2NT! | FG, 4+♠ |
3♣! | INV or S/T, 4+♠, SPL ♦ or ♥ |
3♦! | INV or S/T, 4+♠, SPL ♣ |
3♥! | INV or S/T, 4+♠ |
3♠! | CONST, 4+♠ |
3NT! | Choice of games, 12–15, 33(43) |
4X! | FG SPL, 0–1#, 4+♠ |
4♠ | PRE, UNBAL 4+♠ |
- Game-forcing: 2♥
- Strong invitational 6+ hearts: 1NT and then 3♥
- Invitational: 2♣
- Constructive: 1NT and then 2♥
P-1♠ reduces to a fairly natural system. We can keep using Stenberg
2NT because it assigns minimum hands to 3♣.
P-1♠- | 12–17, 5+♠ |
1NT | NF, usually 7–11, 0–3♠ |
2♣♦♥ | INV, 5+# |
2NT! | INV, 4+♠ |
3♣♦! | INV, 5+#, 4+♠ |
3♥ | STR INV, 6+# |
Unpassed 1♠-1NT is forcing to accommodate strong invitations, especially 6+♥,
which is one step away from 4♥.
1♠-1NT- | Usually 7–11, 0–3♠ |
2♣ | NF, 4+♣ or BAL MIN |
2♦ | NF, 4+♦ |
2♥ | NF, 4+♥ |
2♠ | MIN, 6+♠ |
2NT | BAL MAX |
3♣♦♥ | MAX, 5+# |
3♠ | MAX, 6+♠ |
Unlike 1♥-1NT, 1♠-1NT my conceal a heart fit. Finding a 3-5 fitted 4♥ after
1♠-1NT is pretty challenging. Bart is a convention after forcing 1NT that
tries to tackle heart invitation. Lisa, Bart’s smarter sister, is an
improvement of Bart. Maggie, the youngest Simpson, solves this problem at
1♠-2♣ instead.
Given a natural 2/1 bidding system, 1♠-2♣-2♦♥ are underused. These steps are a
better place for a convention than inside the crowded 1♠-1NT.
1♠-2♣- | NAT FG or INV 5–6♥ |
2♦! | MIN (R), 12–14, 0–3♥ |
2♥! | MIN P/C, 12–13, 2–3♥ |
2♠! | FG, MIN 4+♥ |
2NT! | MAX, 3-4♥ |
3♣ | MAX, 4+♣, 0–2♥ |
3♦ | MAX, 5+♦, 0–2♥ |
3♥ | MAX, 5+♥ |
3♠ | MAX, 6+♠, 0–2♥ |
3NT | MAX, 5=♠︎, 1–2♥, 3–4♦, 2–3♣ |
4♣! | MIN FRAG, 0–1♦, 3+♥, 4+♣ |
4♦! | MAX SPL, 0–1♦, 3+♥, 4+♣ |
- 2♥: To play for an invitation.
- 2♦: Not to play 2♥ for an invitation:
- 13–14 that wants to play a game
- 12–13 that wants to sign off at 2-level
1♠-2♣-2♦- | MIN (R) |
2♥ | NF S/P, 6=♥ or 0–1♠ |
2♠ | NF S/P, 2+♠ |
2NT+ | NAT FG |
1♠-2♣-2♥- | MIN P/C |
2♠ | NF, 3=♠ |
2NT+ | NAT FG |
Compared with the default 1♠-2♣-2♠ in 2/1, Maggie occupies no more space.
Non-forcing sequences only take space up to 2♠.
Unpassed 2/1 is 100% game-forcing. Opener defaults to rebid 2♠. Opener’s
reverses promise extra strength.
1♠-2♦- | FG, 4+♦ |
2♥ | 4+♥ |
2♠ | MIN |
2NT | BAL MAX |
3♣ | MAX, 4+♣ |
3♦ | MAX, 4+♦ |
3♥ | MAX, 5+♥ |
3♠ | MAX, 6+♠ |
3NT | MIN, 5323 |
1♠-2♥- | FG, 5+♥ |
2♠ | MIN |
2NT | BAL MAX |
3♣ | MAX, 4+♣ |
3♦ | MAX, 4+♦ |
3♥ | MAX, 3+♥ |
3♠ | MAX, 6+♠ |
3NT | MIN, 5233 |
4♣♦! | MIN SPL, 0–1#, 4+♥ |
4♥ | MIN, 53(xx) |
The principle of fast arrival should not apply to an unlimited Jacoby 2NT.
The weaker opener is, the more likely responder has something to say.
Therefore, we import responses from Stenberg AKA Swedish Jacoby 2NT.
1♠-2NT- | FG, 4+♠ |
3♣! | MIN |
3♦! | MAX, no SPL |
3♥! | MAX FRAG, 0–1♣ |
3♠! | MAX FRAG, 0–1♦ |
3NT! | MAX FRAG, 0–1♥ |
4♣ | MAX, 5+♣ |
4♦ | MAX, 5+♦ |
4♥ | MAX, 5+♥ |
4♠! | MIN, 5+♥ |
1♠-2NT-3♣- | MIN |
3♦! | Ask for distribution |
3♠ | S/T |
3NT | BAL choice of games |
1♠-2NT; 3♣-3♦- | Ask for distribution |
3♥! | FRAG, 0–1♣ |
3♠! | FRAG, 0–1♦ |
3NT! | FRAG, 0–1♥ |
4♣ | 5+♣ |
4♦ | 5+♦ |
4♥ | 5+♥ |
4♠ | Nearly BAL |
This bidding system has a strong notrump opening that does not contain a 5-card
major. We use the BTU continuations after the 1NT opening: Stayman takes care
of invitation with 5+ spades.
1NT- | BAL 15–17 |
2♣! | STAY, Garbage STAY, or INV 5=♠ |
2♦! | TRF, 5+♥ |
2♥! | TRF, 5+♠ |
2♠! | Minor suit Multi/STAY, 6+m or FG 4+♦ 4+♣ |
2NT | NAT INV |
3♣ | INV, 6+♣, KQxxxx or better, usually 6–7 HCP |
3♦ | INV, 6+♦, KQxxxx or better, usually 6–7 HCP |
3♥! | INV, 5+♠, 5+♥ |
3♠! | Choice of games, 5+♠, 5+♥ |
3NT | S/O |
4♣! | Gerber BW |
4♦! | Texas TRF, 6+♥ |
4♥! | Texas TRF, 6+♠ |
4♠! | F QUANT |
4NT | QUANT INV to 6NT, NF |
5NT | QUANT INV to 7NT, F |
BTU reuses 4♠ for QUANT. This fills the blank that Gerber and Texas leave.
Standard QUANT usually invites the upper 1/2 to 2/3 of the opening range. This
4♠ serves as a narrower QUANT than 4NT or 5NT by only inviting the top 1/3.
1NT-4NT- | QUANT INV to 6NT |
6NT | S/O, 16–17 HCP |
1NT-5NT- | QUANT INV to 7NT |
6NT | S/O, 15 HCP |
7NT | S/O, 16–17 HCP |
1NT-4♠- | F QUANT |
4NT | 15–16 HCP |
4NT-5NT! | F to a 5-card suit or 6NT |
4NT-7♣! | P/C to a 5-card suit or 7NT |
6NT | 17 HCP |
There are 3 ways to bid 5-5 majors in BTU 1NT: 3♥♠ and via transfers. There is
more than one version in BTU. I am demonstrating my recommendation here step by
step.
There are 4 levels of 5-5 majors: weak, invitational, choice of games, and slam
try.
- Weak: transfer to the better major and pass. Give up on the other one.
- Invitational: anything goes except 3♠.
- FG+: anything goes.
Hands around the game level are prone to interference. On the other hand,
leaking opener’s shape can be helpful in slam bidding. As a result, I
recommend the following bidding structure:
- Invitational: 3♥
- Choice of games: 3♠
- Slam try: 2♥ and then 3♥
BTU Stayman is characterized by including invitations of 5= spades. All its
variants are:
- Weak: T/O with short clubs (Garbage Stayman)
- Invitational: 4–5♠ or 4=♥ (BTU)
- Game-forcing: 4=♠ or 4=♥
1NT-2♣- | BTU STAY |
2♦! | 2–3♠, 2–3♥ |
2♥ | 4=♥, 2–3♠ |
2♠ | 4=♠, 2–3♥ |
2NT! | MIN, 44(xx) |
3♣! | MAX, 44(xx) |
- Smolen at both levels takes care of spade invitation.
- Second responses above 3NT remain the same, assuming misfit.
1NT-2♣-2♦- | NEG |
2♥! | TRF INV, 5+♠ |
2♠! | NF INV Smolen, 4=♠, 5+♥ |
2NT | NAT INV |
3♣ | FG, 5+♣ |
3♦ | FG, 5+♦ |
3♥! | FG, Smolen TRF, 54(xx) |
3♠! | FG, Smolen TRF, 45(xx) |
4♣! | Gerber BW |
4♦! | Texas TRF, 6+♥, 4=♠ |
4♥! | Texas TRF, 6+♠, 4=♥ |
4♠! | F QUANT |
4NT | QUANT INV to 6NT |
5NT | QUANT INV to 7NT |
1NT-2♣; 2♦-2♥- | INV, 5+♠ |
2♠ | MIN |
2NT | INV, 2=♠ |
3♣♦♥! | INV, xx in this suit, 3=♠ |
3♠ | INV, 3=♠ |
- BTU QUANT scheme remains, assuming misfit.
- 3♠ is a generic fit S/T, so 4NT is QUANT instead of RKCB.
1NT-2♣-2♥- | 4=♥, 2–3♠ |
2♠ | INV, 5+♠ |
2NT | INV, 0–3♥, 4=♠ |
3♣ | FG, 5+♣, 0–3♥, 4=♠ |
3♦ | FG, 5+♦, 0–3♥, 4=♠ |
3♥ | INV, 4+♥ |
3♠! | S/T, 4+♥ |
4♣♦! | S/T SPL, 0–1#, 4+♥ |
4♠! | F QUANT |
4NT | QUANT INV to 6NT |
5NT | QUANT INV to 7NT |
1NT-2♣; 2♥-2♠- | INV, 5+♠ |
2NT | INV, 2=♠ |
3♣♦♥! | INV, xx in this suit, 3=♠ |
3♠ | INV, 3=♠ |
- Only standard QUANT scheme remains. Now 4♠ is S/O.
- 3♥ is a generic fit S/T, so 4NT is QUANT instead of RKCB.
1NT-2♣-2♠- | 4=♠, 2–3♥ |
2NT | INV, 0–3♠, 4=♥ |
3♣ | FG, 5+♣, 0–3♠, 4=♥ |
3♦ | FG, 5+♦, 0–3♠, 4=♥ |
3♥! | S/T, 4+♠ |
3♠ | INV, 4+♠ |
4♣♦♥! | S/T SPL, 0–1#, 4+♠ |
4♠ | S/O, 4+♠ |
4NT | QUANT INV to 6NT |
5NT | QUANT INV to 7NT |
BTU Jacoby transfers are characterized by subsequent forcing relays. Thanks to
moving spade invitation to Stayman, we enjoy one more step to separate slam try
from choice of games.
Opener super-accepts with maximum 4-card support. To help game try, opener
tries to show (4333) or xx in a side suit.
Responder rebids forcing 2♠ for a 5=♥ invitation. This forcing bid allows
invitation by distribution, e.g. 5=♥ 5+m.
1NT-2♦- | 5+♥ |
2♥ | (R) |
2♠! | MAX, ♠xx, 4=♥ |
2NT | MAX, 3433 |
3♣! | MAX, ♣xx, 4=♥ |
3♦! | MAX, ♦xx, 4=♥ |
3♥ | MAX, 4=♥, none of the above |
1NT-2♦-2♥ | - |
2♠! | F INV, 5=♥ |
2NT! | UNBAL FG |
3♣! | S/T, 4+♣ |
3♦! | S/T, 4+♦ |
3♥ | INV, 6+♥ |
3NT | BAL P/C |
3♠!, 4♣♦! | SPL, 0–1#, 6+♥ |
4♥ | Mild S/T, 6+♥ |
4♠! | F QUANT |
4NT | QUANT INV to 6NT |
5NT | QUANT INV to 7NT |
1NT-2♦; 2♥-2♠- | INV, 5=♥ |
2NT | MIN, 15 HCP, 2=♥ |
3♣! | P/C, 16 HCP, 2=♥ |
3♦! | P/C, 16 HCP, 2=♥, 5+♣ |
3♥ | MIN, 3=♥ |
3NT | S/O, 17 HCP, 2=♥ |
With 5=♠ invitation moved to Stayman, 5=♠ hands here are either weak or game
forcing.
1NT-2♥- | 5+♠ |
2♠ | (R) |
2NT! | MAX, 4333 |
3♣! | MAX, ♣xx, 4=♠ |
3♦! | MAX, ♦xx, 4=♠ |
3♥! | MAX, ♥xx, 4=♠ |
3♠ | MAX, 4=♠, none of the above |
1NT-2♥-2♠ | - |
2NT! | UNBAL FG |
3♣! | S/T, 4+♣ |
3♦! | S/T, 4+♦ |
3♥! | S/T, 5+♥ |
3♠ | INV, 6+♠ |
3NT | BAL P/C |
4♣♦♥! | SPL, 0–1#, 6+♠ |
4♠ | Mild S/T, 6+♠ |
4NT | QUANT INV to 6NT |
5NT | QUANT INV to 7NT |
BTU 2♠ combines minor suit Multi and Stayman. Responder has either a 6+ minor
suit or both minor suits.
1NT-2♠- | Minor suit Multi/STAY |
2NT | 2–3♦, 2–3♣ |
3♣! | P/C, 4+♦ |
3♦! | P/C, 4+♣ |
Ekren is an artificial preempt showing 4+ cards in each major. It is originally
at 2♦. Polish Club 2020: Expert moves it to 2♣ to replace Precision 2♣ and
leaves space for Multi.
2♣- | PRE, 4+♠, 4+♥ |
2♦! | F, ask for the better major suit |
2NT | NAT NF, usually long ♦ |
3♣ | NAT F |
3♦ | NAT F |
4♣! | STR choice of games |
4♦! | PRE choice of games |
2♣-2♦- | Ask for the better major |
2♥ | ♥ ≥ ♠ |
2♠ | ♠ > ♥ |
2NT! | ART, 5+♠, 5+♥ |
3♣! | MAX SPL, 0–1♣, 5+♠, 5+♥ |
3♦! | MAX SPL, 0–1♦, 5+♠, 5+♥ |
3♥ | 6+♥ |
3♠ | 6+♠ |
There are two kinds of choice of games:
- 4♣ by strength
- 4♦ by distribution
Such distinction helps judging how to react to interference. Besides, 4♣ lets
the strong hand declare. On the other hand, 4♦ closes the auction ASAP.
2♣-4♣- | STR choice of games |
4♦! | TRF, ♥ ≥ ♠ |
4♥! | TRF, ♠ > ♥ |
2♣-4♦- | PRE choice of games |
4M | To play |
- | |
1♣! | STR ART, 16+ |
1♦ | Quasi-NAT, 11–15, 2+♦ |
1♥ | 11–15, 4+♥ |
1♠ | 11–15, 4+♠ |
1NT | 13–15, 2–5♠, 2–5♥, 2–6♦, 2–6♣ |
2♣ | 11–15, usually 6+♣ |
2♦! | PRE, 6+M |
2M! | PRE, 5=#, 4+m |
2NT! | UNT, 5+♦, 5+♣ |
3X | PRE, 7+# |
3NT! | Gambling, SOL 7+m, 0–1 outside A/K |
4♣! | PRE, S-SOL 8+M, 0–1 outside A/K |
4♦! | PRE, SOL 8+M, no outside A/K |
4M | PRE, 8+# |
4NT! | UNT, 6+♦, 6+♣ |
- 11–12: 1♦♥♠
- 13–15: 1NT
- 16–18: 1♣-1♦; 1NT
- 19–21: 1♣-1♦; 1♥-1♠; 1NT
- 22–23: 1♣-1♦; 2NT
- 24+: 1♣-1♦; 1♥-1♠-2NT
Multi 2♦ shows a 6-card weak two of either major.
2♦- | PRE, 6+M |
2M | P/C |
2NT! | INV+ (R) |
3♣♦ | NAT F |
3M | P/C |
3NT | S/O |
4♣! | STR choice of games |
4♦! | PRE choice of games |
4M | S/O |
2♦-2NT | INV+ |
3♣! | MAX, 6+♥ |
3♦! | MAX, 6+♠ |
3♥ | MIN, 6+♥ |
3♠ | MIN, 6+♠ |
There are two kinds of choice of games:
- 4♣ by strength
- 4♦ by distribution
Such distinction helps judging how to react to interference. Besides, 4♣ lets
the strong hand declare. On the other hand, 4♦ closes the auction ASAP.
2♦-4♣- | STR choice of games |
4♦! | TRF, 6+♥ |
4♥! | TRF, 6+♠ |
2♦-4♦- | PRE choice of games |
4M | To play, 6+# |
I regard Multi vs Multi as a specialized version of Unusual vs Unusual. X
remains “penalizing” either suit but longer. Cuebids are reordered and show
unbid (minor) suits.
(2♦)- | PRE, 6+M |
X! | OPT, 12+ and 5+M, or BAL 19+ |
2♥! | BAL, 16–18 |
2♠! | TRF, 14+, 5+♣ |
2NT! | TRF, 14+, 5+♦ |
3♣ | NAT, 8–13, 6+♣ |
3♦ | NAT, 8–13, 6+♦ |
3M! | NF Michaels, 5+#, usually 5+m |
We frequently pass 2♦x with 4+ diamonds to ease slam exploration, especially
for minor suit slams.
(2♦)-X- | OPT, 12+ and 5+M, or BAL 19+ |
2M! | P/C |
2NT! | INV+, REV LEB |
3♣ | PRE, usually 5+♣ |
3♦! | INV+ TRF, 5+♥ |
3♥! | INV+ TRF, 5+♠ |
3♠! | FG TRF, usually 6+♣ |
3NT | To play |
4♣! | STR choice of games |
4♦! | PRE choice of games |
(2♦)-X-2NT | REV LEB |
3♣! | P/C, 12–14 |
3♦! | S/T, 18+ |
3M | NAT, 15–17, 5+# |
When RHO bids, X is penalty and usually short in the other major. We play
Rubinsohl here because we need to bid diamonds. Please refrain from penalizing
with length in both major suits. It is usually better to make our own contract
than setting their doubled partscore.
(2♦)-X-(2M)- | P/C |
X | PEN, good 4+# and usually short in the other major |
2♠! | P/C |
2NT! | TRF, 5+♣ |
3♣! | TRF, 5+♦ |
3♦! | TRF, 5+oM |
3♥! | P/C, INV in ♥, INV+ in ♠ |
3♠! | P/C, INV in ♠, FG in ♥ |
(2♦)-X-(3M)- | P/C |
X | PEN, usuaully short in the other major |
After opener shows their major, doubler always penalizes when holding the same
suit. This action is mostly safe because doubler sits behind the opener. More
importantly, this treatment creates a negative inference that a pass implies
holding the other major.
- (2♦)-X-(2♠); (3♥)-X = Usually hearts
- (2♦)-X-(2♠); (3♥)-P = Spades!
Muiderberg shows exactly 5 cards in the bid major and a side minor suit.
Multi 2♦ already takes care of 6+ cards.
2M | PRE, 5+M, 4+m |
2♠ | NAT NF |
2NT! | INV+, ask for the minor suit |
3♣! | P/C |
3♦! | INV+, 3+M |
2M-2NT | INV+ (R) |
3♣ | MIN, 4+♣ |
3♦ | MIN, 4+♦ |
3♥! | MAX, 4+♣ |
3♠! | MAX, 4+♦ |
The unusual 2NT opening is a preempt with 5+♦ and 5+♣. Bidding all strong hands
with 1♣ frees up 2NT as a preempt.
I advise not opening 2NT for (30)55 in the first two seats.
2NT- | PRE, 5+♦, 5+♣ |
3♣♦ | S/O |
3♥! | FG (R) |
3♠! | PUP, S/T or UNBAL INV |
3NT, 4X | S/O |
4NT! | Equal preference between 5♣♦ |
2NT-3♥- | FG (R) |
3♠! | SPL, 0–1♠ |
3NT! | SPL, 0–1♥ |
4♣ | MAX 1156 |
4♦ | MAX 1165 |
2NT-3♥-4♣♦- | MAX 11(65) |
4♥! | RKCB in ♣ |
4♠! | RKCB in ♦ |
4NT | S/O |
2NT-3♠-3NT- | (R) |
4♣ | INV, 3+♣ |
4♦ | INV, 3+♦ |
5♣! | S/T, 3+♣ |
5♦! | S/T, 3+♦ |
BTU uses a 4X scheme that conveys ~0.58 more bits than traditional or Meckwell
Namyats.
- 4♣: solid major suit without any outside A/K
- 4♦: semi-solid major suit with 0–1 outside A/K
- 4M: non-solid (1.5+ NLTC) major suit
4X- | PRE in 4M |
4NT! | RKCB |
5m! | CTRL ASK |
4X-5m- | CTRL ASK |
+1 | No CTRL |
+2 | K or singleton |
+3 | A or void |
4♣♦- | (S-)SOL PRE in 4M |
4♦! | S/T (R) |
4M, 5M, 6M | P/C |
4♣-4♦- | S/T (R) |
4M | NAT MIN |
4NT! | MAX, CTRL in every side suit |
5♣! | MAX, no CTRL in ♣ |
5♦! | MAX, no CTRL in ♦ |
5M! | MAX, no CTRL in oM |
In competitive and defensive bidding, combinations of calls grow factorially.
It is convenient to replace unknown suits with variables, just like how algebra
brings computation to a higher level.
This book usually follows principles introduced in BML and CSS.
X, Y, Z are suit variables that satisfy X < Y < Z. They are also distinct from
the other suits in the same auction. For example:
- (1Y)-2X matches (1♥)-2♣ but not (1♥)-2♠.
- (1Y)-2Z matches (1♥)-2♠ but not (1♥)-2♣ or (1♥)-2NT.
- (1M)-2X matches (1♥)-2♣ but not (1♥)-2♥.
Multiple rules may match the same auction. The rule with the highest
precedence applies.
Concrete strain > suit class > suit variable
- Concrete strain: ♣, ♦, ♥, ♠, NT
- Suit class: M, m, R, B
- Suit variable: X, Y, Z
Juxtaposition of strain symbols produces multiple rules, similar to |
in
regular expression. For example, 2MNT is a valid expression that matches
2♥, 2♠, and 2NT.
Specificity is determined like CSS specificity. The rule with the most concrete
strains wins. Then we compare the number of suit classes. Note that juxtaposition
expands to multiple rules instead of one. For example:
- 1♥-2X > 1R-2B
- Comparing 1MNT-2X and 1X-1R:
- 1M-2X = 1X-1R
- 1NT-2X > 1X-1R
The most specific rule applies. If there are multiple rules with the same
specificity, compare specificity lexicographically. For example, 1M-2X > 1X-1R
because 1M is more specific than 1X. If there are still multiple rules with the same
specificity, the last rule applies, like CSS and laws but not BML.
(1Y)- | (Quasi-)NAT |
X! | T/O, 7.5− NLTC |
1Z | 8.5–6.0 NLTC, usually 5+# |
1NT | 15–18 HCP, usually BAL 6.5–6.0 NLTC and likely stop |
2X | 7.5–6.0 NLTC, 5+# |
2Z | PRE, 9.5–8.0 NLTC, usually 6+# |
2NT! | UNT, PRE or STR, 5+ 5+ in the lowest two unbid suits |
3XZ | PRE, 8.5–8.0 NLTC, usually 7+# |
3Y! | Gambling, SOL 7+ suit without stopper |
3NT! | Gambling, SOL 7+ suit with stopper |
I advocate using cuebids for 5+ 4+ two suiters, except (1♠)-2♠ that forces
playing at the 3-level. The strength shall be either too weak for an opening
or too strong for a direct overcall.
- (1♣)-2♣!: Landy, 5+ 4+ majors or 44(41)
- (1♦)-2♦!: Flannery, 4+♠, 5+♥
- (1♥)-2♥!: Muiderberg, 5+♠, 4+m
- (1♠)-2♠!: Michaels, 5+♥, 5+m
Landy is just Ekren 2♣ but a forcing overcall. I suggest
using its continuations. Muiderberg also coincides
an opening convention. Michaels is a special case of Muiderberg. The
only thing we need to discuss here is Flannery, deprived of the 2♦ relay
compared to Landy.
Flannery (1♦)-2♦ is close to Flannery 2♦ and the original Ekren 2♦. I suggest
continuations from BTU Ekren + Lebensohl.
(1♦)-2♦- | PRE or STR, 5+♥, 4+♠ |
2NT! | LEB |
3♣! | INV+, 3+♠ |
3♦! | INV+, 3+♥ |
By passed hand, overcalls that require opening strength (7.5− NLTC) become
one trick weaker. 1NT becomes minor suit oriented takeout.
P-P-(1Y)- | (Quasi-)NAT |
X | T/O, 8.5− NLTC |
1NT! | T/O, 8.5− NLTC, 4+ 4+ in the lowest two unbid suits |
2X | 8.5− NLTC, 5+# |
Balancing overcalls tend to be intermediate. Jump overcalls are sound because
there is no one to preempt. On the other hand, constructive overcalls are light
because partner may have passed a weak notrump.
Unpassed 2NT is no longer unusual because we’ve got more steps on the notrump
ladder.
- 13–15 HCP: 1NT
- 16–18 HCP: X, then notrump
- 19–21 HCP: 2NT
(1Y)-P- | - |
X | T/O, 8+ HCP |
1Z | 8–15 HCP, 4+# |
1NT | 13–15 HCP with stopper |
2X | 8–15 HCP, 5+# |
2Z, 3X | 11–15 HCP, 6+# |
2NT | 19–21 HCP with stopper |
The takeout double is one of the oldest conventions. Most players bid naturally
to the double. However, I suggest transfer advances at 3Y+. This way, we can
separate paths to suit games by strength and by length.
(1Y)-X | T/O |
1Z | NAT NEG, 0–7, usually 4+# |
1NT | CONST, 8–10 |
2X | NAT NEG, 0–9, usually 4+# |
2Y! | RESP, INV 4= suit with stopper, or FG |
2Z | Mild INV, 8–12, 4+# |
2NT | INV, 11–12 |
3X | INV, 10–12, 5+# |
3YZ! | TRF INV+, 10+, 5+ next suit |
3♠! | Ask for stopper |
(1M)-X | T/O |
4m! | Leaping Michaels, 5+oM, usually 5+# |
4M! | Leaping Michaels, 5+♦, 5+♣ |
4oM | PRE, usually 7+# |
5m | PRE, 7+# |
(1m)-X | T/O |
4m! | Leaping Michaels, 5+♠, 5+♥ |
4om! | Leaping Michaels, 5+M, usually 5+# |
4M | PRE, usually 7+# |
5om | PRE, 7+# |
Whenever there is a debate between forcing and non-forcing responses, choose
transfer responses!
—I, Chen-Pang He (jdh8) @BTU, 2024
I sometimes relabel suit variables from the main title.
I use these formulae interchangeably to accommodate a new-coming strain, e.g.
- (1X)-1Y-1Z
- (1X)-1Z-2Y
- (1Y)-1Z-2X
In competitive bidding, we want more space for raises. On the other hand,
notrump already shows length or strength in the adverse suit. The “standard”
and naïve approach is to reuse the cuebids for forcing raises. However, there
are two reasons to use Rubens advances AKA transfer advances.
There is a debate if new suit advances are forcing or not. For a suit lower
than Y (say X), forcing is decent. Aggressor has a cheap cuebid [(1Y)-1Z-2X;
2Y!] to show opening strength, similar to Drury. Nevertheless, when the auction
goes (1X)-1Z-2Y, opener has a problem to rebid a minimum opening hand without a
stopper:
- 2Z: utterly an underbid
- 2NT: lies about the stopper
- 3Y: an overbid
On the other hand, it is not the most effective to allocate forcing bids at
cuebids. When we have a fit, we have little interest in exploring side suits.
Space between the forcing raise and Z is unnecessary. Therefore, it is the most
useful to let Z − 1 transfer to Z. Consequently, the strains
[Y .. Z − 1] map to the suits [Y + 1 .. Z].
Upper new suits are always major suits. Only (1m)-1Y-1M is forcing. The other
advances are non-forcing because they need little further information.
(1X)-1Y- | NAT |
1Z | F, 4+#, usually 8+ |
1NT | NAT, 9–12 |
2Y | CONST, 3+# |
2Z | PRE, 6+# |
2NT | NAT INV, 13–15 |
3Y | PRE, 4+# |
(1m)-1Y-1M- | 4+# |
1NT | NAT, –12 HCP |
2m | LIM+, 3+ SUPP |
2X | NAT, 9–14, usually 4+# |
2Y | NAT, 12–14, usually 6+# |
2Z | NAT, 12–17, usually 4+# |
2M | CONST, 3+# |
2NT | NAT INV, 13–15 HCP |
3m | CONST, 4+ SUPP |
3X | NAT, 15–17, usually 4+# |
3Y | NAT, 15–17, usually 6+# |
3M | PRE, 4+# |
The middle strains are transfer advances for the useful space principle.
Z − 1 is home to the forcing raises.
(1X)-1Z- | NAT |
2XY! | TRF, usually 9+ HCP and 5+ cards |
2Z − 1! | TRF LIM+, 3+ SUPP |
3XY! | TRF INV+, 6+ cards |
3Z − 1! | TRF CONST, 4+ SUPP |
Lower new suits are always minor suits. Since minor suit games are hard to
make, bidding a new minor suit somehow marks failure to bid a major suit or
notrump. Aggressor should be aware that the new minor suit might be a
convenient suit to make a forcing advance.
(1Y)-1Z- | NAT |
2X | F unless by PH, 9+ HCP, usually 5+# |
3X | INV, 6+# |
(1Y)-1M-2m- | F, usually 5+# |
2Y! | F, 12–17 |
2M | MIN, 9–11, 5+# |
2N | NAT INV, 12–14 HCP |
3m | MIN, 9–11, usually 4+# |
3Y! | FG, ask for stopper |
3M | NAT, 15–17, usually 6+# |
I suggest playing Gladiator at (1M)-1NT, which is more effective against a major
suit opening, especially 1♠. Aggressor can have 5 hearts at (1♠)-1NT because 2♥
would be an underbid. We get an additional cuebid to invite with 3 hearts,
roughly equivalent to Puppet Stayman. There is also an indirect 3NT for choice
of games with 3 hearts.
This version of Gladiator originates from a BTU gadget.
(1♠)-1NT- | STR ~BAL |
2♣! | (R), Gladiator |
2♦♥ | INV, 5+# |
2♠! | STAY, INV+, 4=♥ |
2♠-3♠! | Choice of games, e.g. MAX 3433 |
2NT! | NF INV, 5+♣ |
3X | FG, 5+# |
3♠! | SPL, 0–1♠, 4=♥ |
4♣♦! | Leaping Michaels, 5+♥, usually 5+# |
4♥ | S/O, 6+♥ |
4♠! | Leaping Michaels, 5+♦, 5+♣ |
(1♠)-1NT-2♣- | Gladiator |
2♦! | P/C |
2♥! | P/C, 5+♦ |
2♠! | MAX, 4=♥, 4+♦ |
(1♠)-1NT-2♣; 2♦- | P/C |
P | S/O, 5+♦ |
2♥ | S/O, 5+♥ |
2♠! | INV, 3=♥ |
2NT | BAL INV |
3♣ | S/O, 6+♣ |
3♦♥ | INV, 6+# |
3♠! | SPL, 0–1♠, 0–3♥ |
3NT! | Choice of games, 3=♥ |
Slow 3NT still has 3=♥ if RHO bids up to 2NT.
(1♠)-1NT-(2♣♦♥♠)- | - |
2NT! | TRF LEB |
3♣! | TRF INV+, 5+♦ |
3♦! | TRF INV+, 5+♥ |
3♥! | FG STAY, 4=♥ |
3♠! | SPL, 0–1♠, 4=♥ |
(1♠)-1NT-(2♣♦♥♠)-2NT- | TRF LEB |
3♣! | P/C |
3♣-3♠! | SPL, 0–1♠, 0–3♥ |
3♣-3NT! | Choice of games, 3=♥ |
3♦! | P/C, 5+♣ |
3♥! | P/C, MAX, 4+♦, 4+♣ |
(1♠)-1NT-(2NT); (3♠)-P- | - |
X | PEN, 3=♥ |
3NT! | Choice of games, 3=♥ |
I have not yet come up with how we utilize the slow cuebid.
(1♥)-1NT- | STR ~BAL |
2♣! | (R), Gladiator |
2♦♠ | INV, 5+# |
2♥! | STAY, INV+, 4=♠ |
2♥-3♥! | Choice of games, e.g. MAX 4333 |
2NT! | NF INV, 5+♣ |
3X | FG, 5+# |
3♥! | SPL, 0–1♥, 4=♠ |
4♣♦! | Leaping Michaels, 5+♠, usually 5+# |
4♥! | Leaping Michaels, 5+♦, 5+♣ |
4♠ | S/O, 6+♠ |
(1♥)-1NT-2♣- | Gladiator |
2♦! | P/C |
2♥! | P/C, 5+♦ |
2♠! | P/C, MAX, 4=♠, 4+♦ |
(1♥)-1NT-2♣; 2♦- | P/C |
P | S/O, 5+♦ |
2♠! | S/O, 5+♠ |
2NT | BAL INV |
3♣ | S/O, 6+♣ |
3♦♠ | INV, 6+# |
3♥! | SPL, 0–1♥, 0–3♠ |
Otherwise, I suggest ignoring the minor suit opening. Take the 1NT overcall as
a strong notrump opening.
Good, Better, Best recommends using conventional double over a strong notrump.
We consider a natural notrump opening strong if at least half of the hands
contain 15+ HCP. For instance, 14–16 is considered strong but 13–15 is not.
We play Woolsey, Multi-Landy with a conventional double, in all seats.
(1NT)- | STR, usually 15+ |
X! | CONST, 5+m, usually 4+M |
2♣! | UNBAL PRE, 4+♠, 4+♥, usually (54)(xx) |
2♦! | PRE, 6+M |
2♥! | PRE, 5+♥, 4+m |
2♠! | PRE, 5+♠, 4+m |
2NT! | UNT, 5+♦, 5+♣ |
(1NT)-X- | CONST, 5+m, usually 4+M |
2♣! | P/C |
2♦! | Ask for the major suit |
The other overcalls already correspond to preemptive openings in this book.
We play plain Landy against a weak notrump. This simple defense undermines
their systems on approach over (1NT)-2♣. Meanwhile, we still threat to stop
in our natural 2♦.
(1NT)- | WEAK, usually 12–14 |
X | PEN, 14+ |
2♣! | UNBAL, 4+♠, 4+♥, usually (54)(xx) |
By passed hand, we play the defense against a strong notrump.
(2Y)- | NAT |
X! | T/O, 12+ |
2Z | NAT, 12–17, 5+# |
2NT | NAT, 16–18 |
3X | NAT, 14–18, often 6+# |
3Y | Ask for stopper, SOL 7+ suit or STR T/O |
3Z | NAT, 15–17, 6+# |
(2m)- | NAT |
4m! | Leaping Michaels, 5+♠, 5+♥ |
4om! | Leaping Michaels, 5+M, usually 5+# |
4NT! | NF S/T in om |
(2M)- | NAT |
3M! | Ask for stopper, SOL 7+ suit or STR 4+♣ 4+♦ |
4m! | Leaping Michaels, 5+oM, usually 5+# |
4M! | Leaping Michaels, 5+♦, 5+♣, usually unstopped |
4NT! | NF UNT with stopper, 5+♦, 5+♣ |
Though usually treated the same, there is a significant difference between
(2X)-X and 1NT-(2X): we cannot pass boring hands in the former situation!
After a long discussion, we came to a conclusion that reverse Lebensohl with
Rubens advances is a better alternative than transfer or standard counterparts.
As opposed to the standard/original Lebensohl, this 2NT relay handles
constructive hands (8+ HCP or 7+ HCP by passed hand) while directly bidding a
suit below 3X is weak. Since an in-shape takeout is short in the adverse suit,
advancer is more likely to have a stopper. Inviting with 2NT right-sides the
contract more often than not.
(2Y)-X | T/O |
2Z, 3X | COMP, 4+# |
2NT! | INV+, REV LEB |
3YZ! | INV+ TRF, 5+ next suit |
3♠! | Ask for stopper, usually a long minor suit |
(2Y)-X-2NT- | REV LEB |
3♣! | MIN P/C |
3Y! | FG, 4+♣ |
3XZ | FG, 4+# |
(2Y)-X-2NT; 3♣- | P/C |
3X | S/O |
3YZ! | INV+ TRF, 4= next suit |
(2♠)-X-2NT- | REV LEB |
3♣! | MIN P/C |
3♦! | FG, 3=♥ |
3♥ | FG, 4+♥ |
3♠! | FG, 0–2♥ |