Keyboard shortcuts

Press or to navigate between chapters

Press S or / to search in the book

Press ? to show this help

Press Esc to hide this help

Positive 1NT, 2, and 2NT

I group these suitless positive responses together for simplicity. These responses deny 4-card majors and 6-card minors. I also list 1-3NT here as reference because it takes precedence over 1-2NT.

1-StrengthDistribution
1NT8–102–3, 2–3, 2–5, 2–5
2!10–110–3, 0–3, 2–5, 2–5
2NT12+2–3, 2–3, 3–4, 3–4
3NT12–1533(43)

1-1NT

I took the artificial 2 relay from FunBridge. I found it better than most Polish Club literature.

1-1NT-BAL 8–10
2S/O, 12–14, 6+
2!INV+ (R)
2MS/T, 18+, 5+#
2NTINV, 14–15
3S/T, 18+, 6+
3S/T, 18+, 6+
3MS/T, 18+, 7+#
3NTS/O, 16+
4S/T, SOL 7+#
1-1NT-2-INV+ (R)
2!5–6
2!5–6
2NTMIN, 2–4, 2–4
3!MAX, 2245
3!MAX, 2254
3!MAX, 6=
3!MAX, 6=
3NTMAX, 2–4, 2–4

1-2!

I move unbalanced invitations here from 1-1. Opener declares notrump anyway, so 1-2 need not be balanced.

1-2-INV 10–11
2NTS/O, 12–13
3S/O, 12–13, 6+
3!S/T, 18+, 0–4, 0–4
3MS/T, 18+, 5+#
3NTS/O
4S/T, SOL 7+#

P-1-2 only contains unbalanced hands of both minors. Hence, 3 becomes a reasonable signoff.

P-1-2-INV, 4–5, 4–5
3S/O, 12–13, 4+

1-2NT

Moving balanced game force from 3NT to 2NT was a brilliant idea from Polish Club 2005. It is difficult to search for a major suit slam after 1-3NT. Therefore, 1-3NT is restricted to a flat minimum game force.

I make 1-2NT-3NT highly descriptive here to help slam exploration. This method makes 3 inclusive like relays.

1-2NT-BAL FG
35+
3!0–4
3MS/T, 5+#
3NTS/T, 15–17, 4414
4S/T, SOL 7+#

P-1-2NT simplifies to a balanced invitation, which is in turn similar to unpassed 1-2. I import continuations from 1-2 as a natural consequence.

P-1-2NT-BAL INV
3S/O, 12–13, 6+
3!S/T, 18+, 0–4, 0–4
3MS/T, 18+, 5+#
3NTS/O
4S/T, SOL 7+#